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TrinityCore
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Inheritance diagram for go_av_capturable_object:Additional Inherited Members | |
Static Public Member Functions inherited from GameObjectAI | |
| static int32 | Permissible (GameObject const *go) |
Protected Attributes inherited from GameObjectAI | |
| GameObject *const | me |
Definition at line 134 of file alterac_valley.cpp.
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inline |
Definition at line 136 of file alterac_valley.cpp.
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inlineoverridevirtual |
Reimplemented from GameObjectAI.
Definition at line 143 of file alterac_valley.cpp.
References ACTION_AV_INTERACT_CAPTURABLE_OBJECT, GameObject::GetGoState(), WorldObject::GetZoneScript(), GO_STATE_READY, and GameObjectAI::me.
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inlineoverridevirtual |
Reimplemented from GameObjectAI.
Reimplemented in go_av_contested_object.
Definition at line 138 of file alterac_valley.cpp.
References GameObjectAI::me, and WorldObject::setActive().
Referenced by go_av_contested_object::Reset().