![]() |
TrinityCore
|
Inheritance diagram for playerchoice_a_weapon_you_can_hold_priest:Public Member Functions | |
| playerchoice_a_weapon_you_can_hold_priest () | |
| void | OnResponse (WorldObject *, Player *player, PlayerChoice const *, PlayerChoiceResponse const *response, uint16) |
Public Member Functions inherited from PlayerChoiceScript | |
| ~PlayerChoiceScript () | |
Public Member Functions inherited from ScriptObject | |
| ScriptObject (ScriptObject const &right)=delete | |
| ScriptObject (ScriptObject &&right)=delete | |
| ScriptObject & | operator= (ScriptObject const &right)=delete |
| ScriptObject & | operator= (ScriptObject &&right)=delete |
| std::string const & | GetName () const |
Additional Inherited Members | |
Protected Member Functions inherited from PlayerChoiceScript | |
| PlayerChoiceScript (char const *name) noexcept | |
Protected Member Functions inherited from ScriptObject | |
| ScriptObject (char const *name) noexcept | |
| virtual | ~ScriptObject () |
Definition at line 37 of file zone_tirisfal_glades.cpp.
|
inline |
Definition at line 40 of file zone_tirisfal_glades.cpp.
|
inlinevirtual |
| object | Source object of the PlayerChoice (can be nullptr) |
| player | Player making the choice |
| choice | Database template of PlayerChoice |
| response | Database template of selected PlayerChoice response |
| clientIdentifier | Dynamically generated identifier of the response, changes every time PlayerChoice is sent to player |
Reimplemented from PlayerChoiceScript.
Definition at line 42 of file zone_tirisfal_glades.cpp.
Here is the call graph for this function: