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TrinityCore
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#include "WorldSession.h"#include "AreaTrigger.h"#include "AreaTriggerPackets.h"#include "CollectionMgr.h"#include "Common.h"#include "DatabaseEnv.h"#include "DB2Stores.h"#include "GameObject.h"#include "GameObjectAI.h"#include "GameObjectPackets.h"#include "Guild.h"#include "GuildMgr.h"#include "Item.h"#include "Log.h"#include "Loot.h"#include "LootItemStorage.h"#include "LootMgr.h"#include "Map.h"#include "Player.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "ScriptMgr.h"#include "Spell.h"#include "SpellAuraEffects.h"#include "SpellCastRequest.h"#include "SpellMgr.h"#include "SpellPackets.h"#include "TemporarySummon.h"#include "TotemPackets.h"#include "World.h"
Include dependency graph for SpellHandler.cpp: