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TrinityCore
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#include <DB2Structure.h>
Public Member Functions | |
| BattlegroundBracketId | GetBracketId () const |
Public Attributes | |
| uint32 | ID |
| uint8 | RangeIndex |
| uint8 | MinLevel |
| uint8 | MaxLevel |
| uint32 | MapID |
Definition at line 3433 of file DB2Structure.h.
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inline |
Definition at line 3442 of file DB2Structure.h.
References RangeIndex.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundMgr::CreateNewBattleground(), Battleground::GetBracketId(), WorldSession::HandleBattleFieldPortOpcode(), WorldSession::HandleBattlemasterJoinArena(), WorldSession::HandleBattlemasterJoinOpcode(), and WorldSession::HandleRequestBattlefieldStatusOpcode().
| uint32 PVPDifficultyEntry::ID |
Definition at line 3435 of file DB2Structure.h.
| uint32 PVPDifficultyEntry::MapID |
Definition at line 3439 of file DB2Structure.h.
Referenced by Group::CanJoinBattlegroundQueue().
| uint8 PVPDifficultyEntry::MaxLevel |
Definition at line 3438 of file DB2Structure.h.
Referenced by BattlegroundQueue::AddGroup(), DB2Manager::GetBattlegroundBracketByLevel(), and Battleground::GetMaxLevel().
| uint8 PVPDifficultyEntry::MinLevel |
Definition at line 3437 of file DB2Structure.h.
Referenced by BattlegroundQueue::AddGroup(), and Battleground::GetMinLevel().
| uint8 PVPDifficultyEntry::RangeIndex |
Definition at line 3436 of file DB2Structure.h.
Referenced by GetBracketId().