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TrinityCore
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Include dependency graph for shadow_labyrinth.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Macros | |
| #define | SLScriptName "instance_shadow_labyrinth" |
| #define | DataHeader "SL" |
| #define | RegisterShadowLabyrinthCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetShadowLabyrinthAI) |
Enumerations | |
| enum | SLDataTypes { DATA_AMBASSADOR_HELLMAW = 0 , DATA_BLACKHEART_THE_INCITER = 1 , DATA_GRANDMASTER_VORPIL = 2 , DATA_MURMUR = 3 , DATA_FEL_OVERSEER = 4 } |
| enum | SLCreatureIds { NPC_AMBASSADOR_HELLMAW = 18731 , NPC_BLACKHEART = 18667 , NPC_BLACKHEART_DUMMY1 = 19300 , NPC_BLACKHEART_DUMMY2 = 19301 , NPC_BLACKHEART_DUMMY3 = 19302 , NPC_BLACKHEART_DUMMY4 = 19303 , NPC_BLACKHEART_DUMMY5 = 19304 , NPC_GRANDMASTER_VORPIL = 18732 , NPC_FEL_OVERSEER = 18796 } |
| enum | SLGameObjectIds { GO_REFECTORY_DOOR = 183296 , GO_SCREAMING_HALL_DOOR = 183295 } |
| enum | SLMisc { ACTION_AMBASSADOR_HELLMAW_INTRO = 1 , ACTION_AMBASSADOR_HELLMAW_BANISH = 2 } |
Functions | |
| GuidUnorderedSet const * | GetBlackheartDummies (InstanceScript const *s) |
| template<class AI , class T > | |
| AI * | GetShadowLabyrinthAI (T *obj) |
Variables | |
| uint32 const | EncounterCount = 4 |
| #define DataHeader "SL" |
Definition at line 25 of file shadow_labyrinth.h.
| #define RegisterShadowLabyrinthCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetShadowLabyrinthAI) |
Definition at line 74 of file shadow_labyrinth.h.
| #define SLScriptName "instance_shadow_labyrinth" |
Definition at line 24 of file shadow_labyrinth.h.
| enum SLCreatureIds |
| Enumerator | |
|---|---|
| NPC_AMBASSADOR_HELLMAW | |
| NPC_BLACKHEART | |
| NPC_BLACKHEART_DUMMY1 | |
| NPC_BLACKHEART_DUMMY2 | |
| NPC_BLACKHEART_DUMMY3 | |
| NPC_BLACKHEART_DUMMY4 | |
| NPC_BLACKHEART_DUMMY5 | |
| NPC_GRANDMASTER_VORPIL | |
| NPC_FEL_OVERSEER | |
Definition at line 41 of file shadow_labyrinth.h.
| enum SLDataTypes |
| Enumerator | |
|---|---|
| DATA_AMBASSADOR_HELLMAW | |
| DATA_BLACKHEART_THE_INCITER | |
| DATA_GRANDMASTER_VORPIL | |
| DATA_MURMUR | |
| DATA_FEL_OVERSEER | |
Definition at line 29 of file shadow_labyrinth.h.
| enum SLGameObjectIds |
| Enumerator | |
|---|---|
| GO_REFECTORY_DOOR | |
| GO_SCREAMING_HALL_DOOR | |
Definition at line 54 of file shadow_labyrinth.h.
| enum SLMisc |
| Enumerator | |
|---|---|
| ACTION_AMBASSADOR_HELLMAW_INTRO | |
| ACTION_AMBASSADOR_HELLMAW_BANISH | |
Definition at line 60 of file shadow_labyrinth.h.
| GuidUnorderedSet const * GetBlackheartDummies | ( | InstanceScript const * | s | ) |
Definition at line 191 of file instance_shadow_labyrinth.cpp.
Referenced by boss_blackheart_the_inciter_mc_dummy::IsSummonedBy().
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inline |
Definition at line 69 of file shadow_labyrinth.h.
References SLScriptName.
| uint32 const EncounterCount = 4 |
Definition at line 27 of file shadow_labyrinth.h.