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| static bool | DoTeleport (ChatHandler *handler, Position pos, uint32 mapId=MAPID_INVALID) |
| |
| static bool | HandleGoCreatureSpawnIdCommand (ChatHandler *handler, Variant< Hyperlink< creature >, ObjectGuid::LowType > spawnId) |
| |
| static bool | HandleGoCreatureCIdCommand (ChatHandler *handler, Variant< Hyperlink< creature_entry >, uint32 > cId) |
| |
| static bool | HandleGoGameObjectSpawnIdCommand (ChatHandler *handler, Variant< Hyperlink< gameobject >, ObjectGuid::LowType > spawnId) |
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| static bool | HandleGoGameObjectGOIdCommand (ChatHandler *handler, Variant< Hyperlink< gameobject_entry >, uint32 > goId) |
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| static bool | HandleGoGraveyardCommand (ChatHandler *handler, uint32 gyId) |
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| static bool | HandleGoGridCommand (ChatHandler *handler, float gridX, float gridY, Optional< uint32 > oMapId) |
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| static bool | HandleGoQuestCommand (ChatHandler *handler, Variant< Hyperlink< quest >, uint32 > questData) |
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| static bool | HandleGoTaxinodeCommand (ChatHandler *handler, Variant< Hyperlink< taxinode >, uint32 > nodeId) |
| |
| static bool | HandleGoAreaTriggerCommand (ChatHandler *handler, Variant< Hyperlink< areatrigger >, uint32 > areaTriggerId) |
| |
| static bool | HandleGoZoneXYCommand (ChatHandler *handler, float x, float y, Optional< Variant< Hyperlink< area >, uint32 > > areaIdArg) |
| |
| static bool | HandleGoXYZCommand (ChatHandler *handler, float x, float y, Optional< float > z, Optional< uint32 > id, Optional< float > o) |
| |
| template<typename T > |
| static bool | HandleGoTicketCommand (ChatHandler *handler, uint32 ticketId) |
| |
| static bool | HandleGoOffsetCommand (ChatHandler *handler, float dX, Optional< float > dY, Optional< float > dZ, Optional< float > dO) |
| |
| static bool | HandleGoInstanceCommand (ChatHandler *handler, std::vector< std::string_view > labels) |
| |
| static bool | HandleGoBossCommand (ChatHandler *handler, std::vector< std::string_view > needles) |
| |
Definition at line 44 of file cs_go.cpp.
◆ go_commandscript()
| go_commandscript::go_commandscript |
( |
| ) |
|
|
inline |
◆ DoTeleport()
◆ GetCommands()
◆ HandleGoAreaTriggerCommand()
◆ HandleGoBossCommand()
| static bool go_commandscript::HandleGoBossCommand |
( |
ChatHandler * |
handler, |
|
|
std::vector< std::string_view > |
needles |
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) |
| |
|
inlinestatic |
◆ HandleGoCreatureCIdCommand()
◆ HandleGoCreatureSpawnIdCommand()
◆ HandleGoGameObjectGOIdCommand()
◆ HandleGoGameObjectSpawnIdCommand()
◆ HandleGoGraveyardCommand()
| static bool go_commandscript::HandleGoGraveyardCommand |
( |
ChatHandler * |
handler, |
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|
uint32 |
gyId |
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) |
| |
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inlinestatic |
◆ HandleGoGridCommand()
| static bool go_commandscript::HandleGoGridCommand |
( |
ChatHandler * |
handler, |
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|
float |
gridX, |
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float |
gridY, |
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|
Optional< uint32 > |
oMapId |
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) |
| |
|
inlinestatic |
◆ HandleGoInstanceCommand()
| static bool go_commandscript::HandleGoInstanceCommand |
( |
ChatHandler * |
handler, |
|
|
std::vector< std::string_view > |
labels |
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) |
| |
|
inlinestatic |
◆ HandleGoOffsetCommand()
◆ HandleGoQuestCommand()
◆ HandleGoTaxinodeCommand()
◆ HandleGoTicketCommand()
template<typename T >
| static bool go_commandscript::HandleGoTicketCommand |
( |
ChatHandler * |
handler, |
|
|
uint32 |
ticketId |
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) |
| |
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inlinestatic |
◆ HandleGoXYZCommand()
◆ HandleGoZoneXYCommand()
The documentation for this class was generated from the following file: