#include <DB2Structure.h>
Definition at line 490 of file DB2Structure.h.
◆ GetFlags()
◆ CardUIModelSceneID
| int32 BattlePetSpeciesEntry::CardUIModelSceneID |
◆ CovenantID
| int32 BattlePetSpeciesEntry::CovenantID |
◆ CreatureID
| int32 BattlePetSpeciesEntry::CreatureID |
◆ Description
◆ Flags
| int32 BattlePetSpeciesEntry::Flags |
◆ IconFileDataID
| int32 BattlePetSpeciesEntry::IconFileDataID |
◆ ID
| uint32 BattlePetSpeciesEntry::ID |
◆ LoadoutUIModelSceneID
| int32 BattlePetSpeciesEntry::LoadoutUIModelSceneID |
◆ PetTypeEnum
| int8 BattlePetSpeciesEntry::PetTypeEnum |
◆ SourceText
◆ SourceTypeEnum
| int8 BattlePetSpeciesEntry::SourceTypeEnum |
◆ SummonSpellID
| int32 BattlePetSpeciesEntry::SummonSpellID |
The documentation for this struct was generated from the following file: