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TrinityCore
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#include "ScriptMgr.h"#include "GridNotifiers.h"#include "InstanceScript.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "Player.h"#include "ScriptedCreature.h"#include "SpellAuraEffects.h"#include "SpellScript.h"#include "TemporarySummon.h"#include "trial_of_the_crusader.h"
Include dependency graph for boss_faction_champions.cpp:Go to the source code of this file.
Classes | |
| struct | boss_toc_champion_controller |
| struct | boss_faction_championsAI |
| struct | npc_toc_druid |
| struct | npc_toc_shaman |
| struct | npc_toc_paladin |
| struct | npc_toc_priest |
| struct | npc_toc_shadow_priest |
| struct | npc_toc_warlock |
| struct | npc_toc_mage |
| struct | npc_toc_hunter |
| struct | npc_toc_boomkin |
| struct | npc_toc_warrior |
| struct | npc_toc_dk |
| struct | npc_toc_rogue |
| struct | npc_toc_enh_shaman |
| struct | npc_toc_retro_paladin |
| struct | npc_toc_pet_warlock |
| struct | npc_toc_pet_hunter |
| class | spell_faction_champion_warl_unstable_affliction |
| class | spell_faction_champion_death_grip |
| class | spell_toc_bloodlust |
| class | spell_toc_heroism |
Functions | |
| void | AddSC_boss_faction_champions () |
Variables | |
| Position const | FactionChampionLoc [] |
| enum AIs |
| Enumerator | |
|---|---|
| AI_MELEE | |
| AI_RANGED | |
| AI_HEALER | |
| AI_PET | |
Definition at line 30 of file boss_faction_champions.cpp.
| enum Events |
Definition at line 195 of file boss_faction_champions.cpp.
| enum Spells |
Definition at line 38 of file boss_faction_champions.cpp.
| void AddSC_boss_faction_champions | ( | ) |
Definition at line 2160 of file boss_faction_champions.cpp.
Here is the caller graph for this function:| Position const FactionChampionLoc[] |
Definition at line 341 of file boss_faction_champions.cpp.