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TrinityCore
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#include "AreaTrigger.h"#include "AreaTriggerAI.h"#include "AreaTriggerDataStore.h"#include "AreaTriggerPackets.h"#include "CellImpl.h"#include "Chat.h"#include "Containers.h"#include "CreatureAISelector.h"#include "DB2Stores.h"#include "G3DPosition.hpp"#include "GameTime.h"#include "GridNotifiersImpl.h"#include "Language.h"#include "Log.h"#include "MapUtils.h"#include "Object.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "PhasingHandler.h"#include "Player.h"#include "RestMgr.h"#include "ScriptMgr.h"#include "SpellInfo.h"#include "SpellMgr.h"#include "Spline.h"#include "Transport.h"#include "Unit.h"#include "UpdateData.h"#include "ZoneScript.h"#include "advstd.h"#include <bit>
Include dependency graph for AreaTrigger.cpp:Go to the source code of this file.
Functions | |
| bool | UnitFitToActionRequirement (Unit *unit, Unit *caster, AreaTriggerAction const &action) |
| bool UnitFitToActionRequirement | ( | Unit * | unit, |
| Unit * | caster, | ||
| AreaTriggerAction const & | action | ||
| ) |
Definition at line 1108 of file AreaTrigger.cpp.
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