Go to the source code of this file.
|
| enum | ScriptTexts {
SAY_ENTER_ZONE = 0
, SAY_AGGRO = 1
, SAY_BONE_STORM = 2
, SAY_BONESPIKE = 3
,
SAY_KILL = 4
, SAY_DEATH = 5
, SAY_BERSERK = 6
, EMOTE_BONE_STORM = 7
} |
| |
| enum | Spells {
SPELL_BONE_SLICE = 69055
, SPELL_BONE_STORM = 69076
, SPELL_BONE_SPIKE_GRAVEYARD = 69057
, SPELL_COLDFLAME_NORMAL = 69140
,
SPELL_COLDFLAME_BONE_STORM = 72705
, SPELL_IMPALED = 69065
, SPELL_RIDE_VEHICLE = 46598
, SPELL_COLDFLAME_PASSIVE = 69145
,
SPELL_COLDFLAME_SUMMON = 69147
} |
| |
| enum | Events {
EVENT_BONE_SPIKE_GRAVEYARD = 1
, EVENT_COLDFLAME = 2
, EVENT_BONE_STORM_BEGIN = 3
, EVENT_BONE_STORM_MOVE = 4
,
EVENT_BONE_STORM_END = 5
, EVENT_ENABLE_BONE_SLICE = 6
, EVENT_ENRAGE = 7
, EVENT_WARN_BONE_STORM = 8
,
EVENT_COLDFLAME_TRIGGER = 9
, EVENT_FAIL_BONED = 10
, EVENT_GROUP_SPECIAL = 1
} |
| |
| enum | MovementPoints { POINT_TARGET_BONESTORM_PLAYER = 36612631
, POINT_TARGET_COLDFLAME = 36672631
} |
| |
| enum | MiscInfo { DATA_COLDFLAME_GUID = 0
, DATA_SPIKE_IMMUNE = 1
, MAX_BONE_SPIKE_IMMUNE = 3
} |
| |
| enum | Actions { ACTION_CLEAR_SPIKE_IMMUNITIES = 1
, ACTION_TALK_ENTER_ZONE = 2
} |
| |
◆ MarrowgarAI
◆ Actions
◆ Events
| Enumerator |
|---|
| EVENT_BONE_SPIKE_GRAVEYARD | |
| EVENT_COLDFLAME | |
| EVENT_BONE_STORM_BEGIN | |
| EVENT_BONE_STORM_MOVE | |
| EVENT_BONE_STORM_END | |
| EVENT_ENABLE_BONE_SLICE | |
| EVENT_ENRAGE | |
| EVENT_WARN_BONE_STORM | |
| EVENT_COLDFLAME_TRIGGER | |
| EVENT_FAIL_BONED | |
| EVENT_GROUP_SPECIAL | |
Definition at line 64 of file boss_lord_marrowgar.cpp.
◆ MiscInfo
◆ MovementPoints
◆ ScriptTexts
| Enumerator |
|---|
| SAY_ENTER_ZONE | |
| SAY_AGGRO | |
| SAY_BONE_STORM | |
| SAY_BONESPIKE | |
| SAY_KILL | |
| SAY_DEATH | |
| SAY_BERSERK | |
| EMOTE_BONE_STORM | |
Definition at line 32 of file boss_lord_marrowgar.cpp.
◆ Spells
| Enumerator |
|---|
| SPELL_BONE_SLICE | |
| SPELL_BONE_STORM | |
| SPELL_BONE_SPIKE_GRAVEYARD | |
| SPELL_COLDFLAME_NORMAL | |
| SPELL_COLDFLAME_BONE_STORM | |
| SPELL_IMPALED | |
| SPELL_RIDE_VEHICLE | |
| SPELL_COLDFLAME_PASSIVE | |
| SPELL_COLDFLAME_SUMMON | |
Definition at line 44 of file boss_lord_marrowgar.cpp.
◆ AddSC_boss_lord_marrowgar()
| void AddSC_boss_lord_marrowgar |
( |
| ) |
|
◆ BoneSpikeSummonId
| uint32 const BoneSpikeSummonId[3] = {69062, 72669, 72670} |