#include "adtfile.h"
#include "DB2CascFileSource.h"
#include "Errors.h"
#include "ExtractorDB2LoadInfo.h"
#include "model.h"
#include "StringFormat.h"
#include "vmapexport.h"
#include "VMapDefinitions.h"
#include <CascLib.h>
#include <algorithm>
#include <cstdio>
Go to the source code of this file.
◆ ExtractGameobjectModels()
void ExtractGameobjectModels |
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| ) |
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◆ ExtractSingleModel()
bool ExtractSingleModel |
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std::string & |
fname | ) |
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◆ GetHeaderMagic()
bool GetHeaderMagic |
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std::string const & |
fileName, |
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uint32 * |
magic |
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) |
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◆ CascStorage