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boss_the_maker.cpp File Reference
#include "ScriptMgr.h"
#include "blood_furnace.h"
#include "ScriptedCreature.h"
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Classes

class  boss_the_maker
 
struct  boss_the_maker::boss_the_makerAI
 

Enumerations

enum  Yells { SAY_AGGRO = 0 , SAY_KILL = 1 , SAY_DIE = 2 }
 
enum  Spells { SPELL_ACID_SPRAY = 38153 , SPELL_EXPLODING_BREAKER = 30925 , SPELL_KNOCKDOWN = 20276 , SPELL_DOMINATION = 25772 }
 
enum  Events { EVENT_ACID_SPRAY = 1 , EVENT_EXPLODING_BREAKER , EVENT_DOMINATION , EVENT_KNOCKDOWN }
 

Functions

void AddSC_boss_the_maker ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_ACID_SPRAY 
EVENT_EXPLODING_BREAKER 
EVENT_DOMINATION 
EVENT_KNOCKDOWN 

Definition at line 37 of file boss_the_maker.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_ACID_SPRAY 
SPELL_EXPLODING_BREAKER 
SPELL_KNOCKDOWN 
SPELL_DOMINATION 

Definition at line 29 of file boss_the_maker.cpp.

◆ Yells

enum Yells
Enumerator
SAY_AGGRO 
SAY_KILL 
SAY_DIE 

Definition at line 22 of file boss_the_maker.cpp.

Function Documentation

◆ AddSC_boss_the_maker()

void AddSC_boss_the_maker ( )

Definition at line 111 of file boss_the_maker.cpp.

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