TrinityCore
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ExpectedStatModEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
float CreatureHealthMod
 
float PlayerHealthMod
 
float CreatureAutoAttackDPSMod
 
float CreatureArmorMod
 
float PlayerManaMod
 
float PlayerPrimaryStatMod
 
float PlayerSecondaryStatMod
 
float ArmorConstantMod
 
float CreatureSpellDamageMod
 

Detailed Description

Definition at line 1662 of file DB2Structure.h.

Member Data Documentation

◆ ArmorConstantMod

float ExpectedStatModEntry::ArmorConstantMod

Definition at line 1672 of file DB2Structure.h.

◆ CreatureArmorMod

float ExpectedStatModEntry::CreatureArmorMod

Definition at line 1668 of file DB2Structure.h.

◆ CreatureAutoAttackDPSMod

float ExpectedStatModEntry::CreatureAutoAttackDPSMod

Definition at line 1667 of file DB2Structure.h.

◆ CreatureHealthMod

float ExpectedStatModEntry::CreatureHealthMod

Definition at line 1665 of file DB2Structure.h.

◆ CreatureSpellDamageMod

float ExpectedStatModEntry::CreatureSpellDamageMod

Definition at line 1673 of file DB2Structure.h.

◆ ID

uint32 ExpectedStatModEntry::ID

Definition at line 1664 of file DB2Structure.h.

◆ PlayerHealthMod

float ExpectedStatModEntry::PlayerHealthMod

Definition at line 1666 of file DB2Structure.h.

◆ PlayerManaMod

float ExpectedStatModEntry::PlayerManaMod

Definition at line 1669 of file DB2Structure.h.

◆ PlayerPrimaryStatMod

float ExpectedStatModEntry::PlayerPrimaryStatMod

Definition at line 1670 of file DB2Structure.h.

◆ PlayerSecondaryStatMod

float ExpectedStatModEntry::PlayerSecondaryStatMod

Definition at line 1671 of file DB2Structure.h.


The documentation for this struct was generated from the following file: