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TrinityCore
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Inheritance diagram for spell_ahune_spank_force_bunny_to_knock_you_to:Private Member Functions | |
| bool | Validate (SpellInfo const *) override |
| void | HandleScript (SpellEffIndex) |
| void | Register () override |
Definition at line 1102 of file boss_ahune.cpp.
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inlineprivate |
Definition at line 1109 of file boss_ahune.cpp.
References WorldObject::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), and SPELL_SPANK_KNOCK_TO.
Referenced by Register().
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inlineoverrideprivatevirtual |
Implements SpellScriptBase.
Definition at line 1114 of file boss_ahune.cpp.
References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.
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inlineoverrideprivatevirtual |
Reimplemented from SpellScriptBase.
Definition at line 1104 of file boss_ahune.cpp.
References SPELL_SPANK_KNOCK_TO, and SpellScriptBase::ValidateSpellInfo().