#include <DB2Structure.h>
Definition at line 516 of file DB2Structure.h.
◆ GetFlags()
◆ GetType()
◆ Flags
| int32 BattlemasterListEntry::Flags |
◆ GameType
◆ GroupsAllowed
| int8 BattlemasterListEntry::GroupsAllowed |
◆ HolidayWorldState
| int16 BattlemasterListEntry::HolidayWorldState |
◆ IconFileDataID
| int32 BattlemasterListEntry::IconFileDataID |
◆ ID
| uint32 BattlemasterListEntry::ID |
◆ InstanceType
| int8 BattlemasterListEntry::InstanceType |
◆ LongDescription
◆ MaxGroupSize
| int8 BattlemasterListEntry::MaxGroupSize |
◆ MaxLevel
| int8 BattlemasterListEntry::MaxLevel |
◆ MaxPlayers
| int32 BattlemasterListEntry::MaxPlayers |
◆ MinLevel
| int8 BattlemasterListEntry::MinLevel |
◆ MinPlayers
| int8 BattlemasterListEntry::MinPlayers |
◆ Name
◆ PvpType
| int32 BattlemasterListEntry::PvpType |
◆ RatedPlayers
| int8 BattlemasterListEntry::RatedPlayers |
◆ RequiredPlayerConditionID
| int32 BattlemasterListEntry::RequiredPlayerConditionID |
◆ ShortDescription
The documentation for this struct was generated from the following file: