#include <DB2Structure.h>
Definition at line 986 of file DB2Structure.h.
◆ GetFlags()
◆ GetScalingFactionGroup()
| int32 ContentTuningEntry::GetScalingFactionGroup |
( |
| ) |
const |
|
inline |
◆ DamageItemLevelCurveID
| int32 ContentTuningEntry::DamageItemLevelCurveID |
◆ DamagePrimaryStatCurveID
| int32 ContentTuningEntry::DamagePrimaryStatCurveID |
◆ ExpansionID
| int32 ContentTuningEntry::ExpansionID |
◆ Flags
| int32 ContentTuningEntry::Flags |
◆ HealthItemLevelCurveID
| int32 ContentTuningEntry::HealthItemLevelCurveID |
◆ HealthPrimaryStatCurveID
| int32 ContentTuningEntry::HealthPrimaryStatCurveID |
◆ ID
◆ MaxLevel
| int32 ContentTuningEntry::MaxLevel |
◆ MaxLevelType
| int32 ContentTuningEntry::MaxLevelType |
◆ MinItemLevel
| int32 ContentTuningEntry::MinItemLevel |
◆ MinLevel
| int32 ContentTuningEntry::MinLevel |
◆ MinLevelType
| int32 ContentTuningEntry::MinLevelType |
◆ PrimaryStatScalingModPlayerDataElementCharacterID
| int32 ContentTuningEntry::PrimaryStatScalingModPlayerDataElementCharacterID |
◆ PrimaryStatScalingModPlayerDataElementCharacterMultiplier
| float ContentTuningEntry::PrimaryStatScalingModPlayerDataElementCharacterMultiplier |
◆ QuestXpMultiplier
| float ContentTuningEntry::QuestXpMultiplier |
◆ TargetLevelDelta
| int32 ContentTuningEntry::TargetLevelDelta |
◆ TargetLevelMax
| int32 ContentTuningEntry::TargetLevelMax |
◆ TargetLevelMaxDelta
| int32 ContentTuningEntry::TargetLevelMaxDelta |
◆ TargetLevelMin
| int32 ContentTuningEntry::TargetLevelMin |
The documentation for this struct was generated from the following file: