TrinityCore
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SpellInterruptsEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
int16 DifficultyID
 
int32 InterruptFlags
 
std::array< int32, MAX_SPELL_AURA_INTERRUPT_FLAGS > AuraInterruptFlags
 
std::array< int32, MAX_SPELL_AURA_INTERRUPT_FLAGS > ChannelInterruptFlags
 
uint32 SpellID
 

Detailed Description

Definition at line 3962 of file DB2Structure.h.

Member Data Documentation

◆ AuraInterruptFlags

std::array<int32, MAX_SPELL_AURA_INTERRUPT_FLAGS> SpellInterruptsEntry::AuraInterruptFlags

Definition at line 3967 of file DB2Structure.h.

◆ ChannelInterruptFlags

std::array<int32, MAX_SPELL_AURA_INTERRUPT_FLAGS> SpellInterruptsEntry::ChannelInterruptFlags

Definition at line 3968 of file DB2Structure.h.

◆ DifficultyID

int16 SpellInterruptsEntry::DifficultyID

Definition at line 3965 of file DB2Structure.h.

◆ ID

uint32 SpellInterruptsEntry::ID

Definition at line 3964 of file DB2Structure.h.

◆ InterruptFlags

int32 SpellInterruptsEntry::InterruptFlags

Definition at line 3966 of file DB2Structure.h.

◆ SpellID

uint32 SpellInterruptsEntry::SpellID

Definition at line 3969 of file DB2Structure.h.


The documentation for this struct was generated from the following file: