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TrinityCore
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#include "ScriptMgr.h"#include "GameObject.h"#include "GameObjectAI.h"#include "InstanceScript.h"#include "MotionMaster.h"#include "old_hillsbrad.h"#include "ScriptedCreature.h"
Include dependency graph for boss_leutenant_drake.cpp:Go to the source code of this file.
Classes | |
| struct | boss_lieutenant_drake |
| struct | go_barrel_old_hillsbrad |
Enumerations | |
| enum | LieutenantDrake { SAY_ENTER = 0 , SAY_AGGRO = 1 , SAY_SLAY = 2 , SAY_MORTAL = 3 , SAY_SHOUT = 4 , SAY_DEATH = 5 , SPELL_WHIRLWIND = 31909 , SPELL_HAMSTRING = 9080 , SPELL_MORTAL_STRIKE = 31911 , SPELL_FRIGHTENING_SHOUT = 33789 } |
Functions | |
| void | AddSC_boss_lieutenant_drake () |
Variables | |
| Position const | DrakeWP [] |
| enum LieutenantDrake |
| Enumerator | |
|---|---|
| SAY_ENTER | |
| SAY_AGGRO | |
| SAY_SLAY | |
| SAY_MORTAL | |
| SAY_SHOUT | |
| SAY_DEATH | |
| SPELL_WHIRLWIND | |
| SPELL_HAMSTRING | |
| SPELL_MORTAL_STRIKE | |
| SPELL_FRIGHTENING_SHOUT | |
Definition at line 37 of file boss_leutenant_drake.cpp.
| void AddSC_boss_lieutenant_drake | ( | ) |
Definition at line 182 of file boss_leutenant_drake.cpp.
Here is the caller graph for this function:| Position const DrakeWP[] |
Definition at line 52 of file boss_leutenant_drake.cpp.