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TrinityCore
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#include <DB2Structure.h>
Public Attributes | |
| uint32 | ID |
| uint32 | QuestFeedbackEffectID |
| int32 | WhenToDisplay |
| uint8 | TargetType |
| int32 | TargetAsset |
| uint32 | PlayerConditionID |
| uint16 | CombatConditionID |
Definition at line 5124 of file DB2Structure.h.
| uint16 WorldEffectEntry::CombatConditionID |
Definition at line 5132 of file DB2Structure.h.
| uint32 WorldEffectEntry::ID |
Definition at line 5126 of file DB2Structure.h.
| uint32 WorldEffectEntry::PlayerConditionID |
Definition at line 5131 of file DB2Structure.h.
| uint32 WorldEffectEntry::QuestFeedbackEffectID |
Definition at line 5127 of file DB2Structure.h.
| int32 WorldEffectEntry::TargetAsset |
Definition at line 5130 of file DB2Structure.h.
| uint8 WorldEffectEntry::TargetType |
Definition at line 5129 of file DB2Structure.h.
| int32 WorldEffectEntry::WhenToDisplay |
Definition at line 5128 of file DB2Structure.h.