#include <TileAssembler.h>
Definition at line 67 of file TileAssembler.h.
◆ GroupModel_Raw()
| VMAP::GroupModel_Raw::GroupModel_Raw |
( |
| ) |
|
|
inline |
◆ Read()
| bool VMAP::GroupModel_Raw::Read |
( |
FILE * |
f | ) |
|
◆ bounds
| G3D::AABox VMAP::GroupModel_Raw::bounds |
◆ GroupWMOID
| uint32 VMAP::GroupModel_Raw::GroupWMOID |
◆ liquid
| std::unique_ptr<WmoLiquid> VMAP::GroupModel_Raw::liquid |
◆ liquidflags
| uint32 VMAP::GroupModel_Raw::liquidflags |
◆ mogpflags
| uint32 VMAP::GroupModel_Raw::mogpflags |
◆ triangles
◆ vertexArray
| std::vector<G3D::Vector3> VMAP::GroupModel_Raw::vertexArray |
The documentation for this struct was generated from the following files: