TrinityCore
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Classes | |
struct | AreaAndLiquidData |
struct | AreaInfo |
struct | GModelRayCallback |
struct | GroupLocationInfo |
class | GroupModel |
struct | GroupModel_Raw |
class | IVMapManager |
struct | LocationInfo |
class | LocationInfoCallback |
class | ManagedModel |
class | MapRayCallback |
struct | MapSpawns |
struct | MeshTriangle |
class | ModelInstance |
struct | ModelMinimalData |
class | ModelPosition |
struct | ModelSpawn |
class | StaticMapTree |
class | TileAssembler |
struct | TileFileOpenResult |
class | TriBoundFunc |
class | VMapFactory |
class | VMapManager2 |
class | WModelAreaCallback |
struct | WModelRayCallBack |
class | WmoLiquid |
struct | WMOLiquidHeader |
class | WorldModel |
struct | WorldModel_Raw |
Typedefs | |
typedef std::unordered_map< uint32, StaticMapTree * > | InstanceTreeMap |
typedef std::unordered_map< std::string, std::weak_ptr< ManagedModel > > | ModelFileMap |
typedef std::deque< MapSpawns > | MapData |
Enumerations | |
enum class | LoadResult : uint8 { Success , FileNotFound , VersionMismatch , ReadFromFileFailed , DisabledInConfig } |
enum | DisableTypes { VMAP_DISABLE_AREAFLAG = 0x1 , VMAP_DISABLE_HEIGHT = 0x2 , VMAP_DISABLE_LOS = 0x4 , VMAP_DISABLE_LIQUIDSTATUS = 0x8 } |
enum class | ModelIgnoreFlags : uint32 { Nothing = 0x00 , M2 = 0x01 } |
enum | ModelInstanceFlags { MOD_HAS_BOUND = 1 << 0 , MOD_PARENT_SPAWN = 1 << 1 } |
enum class | ModelFlags : uint32 { None = 0x0 , IsM2 = 0x1 } |
Functions | |
bool | readChunk (FILE *rf, char *dest, const char *compare, uint32 len) |
std::string | getTileFileName (uint32 mapID, uint32 tileX, uint32 tileY, std::string_view extension) |
TileFileOpenResult | OpenMapTileFile (std::string const &basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2 *vm) |
ModelIgnoreFlags | operator& (ModelIgnoreFlags left, ModelIgnoreFlags right) |
bool | IntersectTriangle (MeshTriangle const &tri, std::vector< Vector3 >::const_iterator points, G3D::Ray const &ray, float &distance) |
bool | IsInsideOrAboveBound (G3D::AABox const &bounds, const G3D::Point3 &point) |
DEFINE_ENUM_FLAG (ModelFlags) | |
static auto | OpenFile (boost::filesystem::path const &p, char const *mode) |
Variables | |
VMapManager2 * | gVMapManager = nullptr |
const char | VMAP_MAGIC [] = "VMAP_4.D" |
const char | RAW_VMAP_MAGIC [] = "VMAP04D" |
const char | GAMEOBJECT_MODELS [] = "GameObjectModels.dtree" |
This is the minimum interface to the VMapMamager.
This is the access point to the VMapManager.
typedef std::unordered_map<uint32, StaticMapTree*> VMAP::InstanceTreeMap |
Definition at line 51 of file VMapManager2.h.
typedef std::deque<MapSpawns> VMAP::MapData |
Definition at line 64 of file TileAssembler.h.
typedef std::unordered_map<std::string, std::weak_ptr<ManagedModel> > VMAP::ModelFileMap |
Definition at line 52 of file VMapManager2.h.
enum VMAP::DisableTypes |
Enumerator | |
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VMAP_DISABLE_AREAFLAG | |
VMAP_DISABLE_HEIGHT | |
VMAP_DISABLE_LOS | |
VMAP_DISABLE_LIQUIDSTATUS |
Definition at line 54 of file VMapManager2.h.
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strong |
Enumerator | |
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Success | |
FileNotFound | |
VersionMismatch | |
ReadFromFileFailed | |
DisabledInConfig |
Definition at line 34 of file IVMapManager.h.
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strong |
Enumerator | |
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None | |
IsM2 |
Definition at line 37 of file WorldModel.h.
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strong |
Enumerator | |
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Nothing | |
M2 |
Definition at line 25 of file ModelIgnoreFlags.h.
Enumerator | |
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MOD_HAS_BOUND | |
MOD_PARENT_SPAWN |
Definition at line 35 of file ModelInstance.h.
VMAP::DEFINE_ENUM_FLAG | ( | ModelFlags | ) |
std::string VMAP::getTileFileName | ( | uint32 | mapID, |
uint32 | tileX, | ||
uint32 | tileY, | ||
std::string_view | extension | ||
) |
Definition at line 72 of file MapTree.cpp.
bool VMAP::IntersectTriangle | ( | MeshTriangle const & | tri, |
std::vector< Vector3 >::const_iterator | points, | ||
G3D::Ray const & | ray, | ||
float & | distance | ||
) |
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inline |
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static |
TileFileOpenResult VMAP::OpenMapTileFile | ( | std::string const & | basePath, |
uint32 | mapID, | ||
uint32 | tileX, | ||
uint32 | tileY, | ||
VMapManager2 * | vm | ||
) |
Definition at line 209 of file MapTree.cpp.
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inline |
Definition at line 31 of file ModelIgnoreFlags.h.
bool VMAP::readChunk | ( | FILE * | rf, |
char * | dest, | ||
const char * | compare, | ||
uint32 | len | ||
) |
const char VMAP::GAMEOBJECT_MODELS[] = "GameObjectModels.dtree" |
Definition at line 29 of file VMapDefinitions.h.
VMapManager2* VMAP::gVMapManager = nullptr |
Definition at line 23 of file VMapFactory.cpp.
const char VMAP::RAW_VMAP_MAGIC[] = "VMAP04D" |
Definition at line 28 of file VMapDefinitions.h.
const char VMAP::VMAP_MAGIC[] = "VMAP_4.D" |
Definition at line 27 of file VMapDefinitions.h.