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TrinityCore
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Inheritance diagram for go_blackened_urn::go_blackened_urnAI:Public Attributes | |
| InstanceScript * | instance |
Additional Inherited Members | |
Static Public Member Functions inherited from GameObjectAI | |
| static int32 | Permissible (GameObject const *go) |
Protected Attributes inherited from GameObjectAI | |
| GameObject *const | me |
Definition at line 421 of file boss_nightbane.cpp.
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inline |
Definition at line 423 of file boss_nightbane.cpp.
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inlineoverridevirtual |
Reimplemented from GameObjectAI.
Definition at line 427 of file boss_nightbane.cpp.
References ACTION_SUMMON, DATA_NIGHTBANE, DONE, InstanceScript::GetBossState(), ObjectAccessor::GetCreature(), InstanceScript::GetGuidData(), GO_FLAG_IN_USE, GameObject::HasFlag(), IN_PROGRESS, instance, GameObjectAI::me, and GameObject::SetFlag().
| InstanceScript* go_blackened_urn::go_blackened_urnAI::instance |
Definition at line 425 of file boss_nightbane.cpp.
Referenced by OnGossipHello().