TrinityCore
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#include <GameObjectData.h>
Public Attributes | |
uint32 | Mingold = 0 |
uint32 | Maxgold = 0 |
std::array< uint32, 5 > | ArtKits = { } |
uint32 | WorldEffectID = 0 |
uint32 | AIAnimKitID = 0 |
Public Attributes inherited from GameObjectOverride | |
uint32 | Faction = 0 |
uint32 | Flags = 0 |
Definition at line 1348 of file GameObjectData.h.
uint32 GameObjectTemplateAddon::AIAnimKitID = 0 |
Definition at line 1354 of file GameObjectData.h.
std::array<uint32, 5> GameObjectTemplateAddon::ArtKits = { } |
Definition at line 1352 of file GameObjectData.h.
uint32 GameObjectTemplateAddon::Maxgold = 0 |
Definition at line 1351 of file GameObjectData.h.
uint32 GameObjectTemplateAddon::Mingold = 0 |
Definition at line 1350 of file GameObjectData.h.
uint32 GameObjectTemplateAddon::WorldEffectID = 0 |
Definition at line 1353 of file GameObjectData.h.