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| | item_generic_limit_chance_above_60 () |
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| bool | OnCastItemCombatSpell (Player *player, Unit *victim, SpellInfo const *, Item *) override |
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| | ~ItemScript () |
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| virtual bool | OnQuestAccept (Player *player, Item *item, Quest const *quest) |
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| virtual bool | OnUse (Player *player, Item *item, SpellCastTargets const &targets, ObjectGuid castId) |
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| virtual bool | OnExpire (Player *player, ItemTemplate const *proto) |
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| virtual bool | OnRemove (Player *player, Item *item) |
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| | ScriptObject (ScriptObject const &right)=delete |
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| | ScriptObject (ScriptObject &&right)=delete |
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| ScriptObject & | operator= (ScriptObject const &right)=delete |
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| ScriptObject & | operator= (ScriptObject &&right)=delete |
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| std::string const & | GetName () const |
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Definition at line 208 of file item_scripts.cpp.
◆ item_generic_limit_chance_above_60()
| item_generic_limit_chance_above_60::item_generic_limit_chance_above_60 |
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inline |
◆ OnCastItemCombatSpell()
| bool item_generic_limit_chance_above_60::OnCastItemCombatSpell |
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Player * |
player, |
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Unit * |
victim, |
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SpellInfo const * |
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Item * |
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inlineoverridevirtual |
The documentation for this class was generated from the following file: