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boss_temple_guardian_anhuur.cpp File Reference
#include "ScriptMgr.h"
#include "GridNotifiers.h"
#include "halls_of_origination.h"
#include "InstanceScript.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
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Go to the source code of this file.

Classes

struct  boss_temple_guardian_anhuur
 
class  spell_anhuur_shield_of_light
 
class  spell_anhuur_disable_beacon_beams
 
class  spell_anhuur_divine_reckoning
 

Enumerations

enum  Texts {
  SAY_AGGRO = 0 , SAY_SHIELD = 1 , EMOTE_SHIELD = 2 , EMOTE_UNSHIELD = 3 ,
  SAY_KILL = 4 , SAY_DEATH = 5
}
 
enum  Events { EVENT_DIVINE_RECKONING = 1 , EVENT_BURNING_LIGHT = 2 , EVENT_SEAR = 3 }
 
enum  Spells {
  SPELL_DIVINE_RECKONING = 75592 , SPELL_BURNING_LIGHT = 75115 , SPELL_REVERBERATING_HYMN = 75322 , SPELL_SHIELD_OF_LIGHT = 74938 ,
  SPELL_ACTIVATE_BEACONS = 76599 , SPELL_TELEPORT = 74969 , SPELL_SHIELD_VISUAL_RIGHT = 83698 , SPELL_BEAM_OF_LIGHT_RIGHT = 76573 ,
  SPELL_SHIELD_VISUAL_LEFT = 83697 , SPELL_BEAM_OF_LIGHT_LEFT = 74930 , SPELL_SEARING_LIGHT = 75194
}
 
enum  Phases { PHASE_SHIELDED = 0 , PHASE_FIRST_SHIELD = 1 , PHASE_SECOND_SHIELD = 2 , PHASE_FINAL = 3 }
 
enum  Actions { ACTION_DISABLE_BEACON }
 

Functions

void AddSC_boss_temple_guardian_anhuur ()
 

Enumeration Type Documentation

◆ Actions

enum Actions
Enumerator
ACTION_DISABLE_BEACON 

Definition at line 72 of file boss_temple_guardian_anhuur.cpp.

◆ Events

enum Events
Enumerator
EVENT_DIVINE_RECKONING 
EVENT_BURNING_LIGHT 
EVENT_SEAR 

Definition at line 38 of file boss_temple_guardian_anhuur.cpp.

◆ Phases

enum Phases
Enumerator
PHASE_SHIELDED 
PHASE_FIRST_SHIELD 
PHASE_SECOND_SHIELD 
PHASE_FINAL 

Definition at line 64 of file boss_temple_guardian_anhuur.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_DIVINE_RECKONING 
SPELL_BURNING_LIGHT 
SPELL_REVERBERATING_HYMN 
SPELL_SHIELD_OF_LIGHT 
SPELL_ACTIVATE_BEACONS 
SPELL_TELEPORT 
SPELL_SHIELD_VISUAL_RIGHT 
SPELL_BEAM_OF_LIGHT_RIGHT 
SPELL_SHIELD_VISUAL_LEFT 
SPELL_BEAM_OF_LIGHT_LEFT 
SPELL_SEARING_LIGHT 

Definition at line 45 of file boss_temple_guardian_anhuur.cpp.

◆ Texts

enum Texts
Enumerator
SAY_AGGRO 
SAY_SHIELD 
EMOTE_SHIELD 
EMOTE_UNSHIELD 
SAY_KILL 
SAY_DEATH 

Definition at line 28 of file boss_temple_guardian_anhuur.cpp.

Function Documentation

◆ AddSC_boss_temple_guardian_anhuur()

void AddSC_boss_temple_guardian_anhuur ( )

Definition at line 330 of file boss_temple_guardian_anhuur.cpp.

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