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TrinityCore
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#include "CreatureAIImpl.h"
Include dependency graph for the_stockade.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Macros | |
| #define | StormwindStockadeScriptName "instance_the_stockade" |
| #define | DataHeader "SS" |
| #define | RegisterStormwindStockadesAI(AI) RegisterCreatureAIWithFactory(AI, GetStormwindStockadeAI) |
Enumerations | |
| enum | SSDataTypes { DATA_RANDOLPH_MOLOCH = 0 , DATA_LORD_OVERHEAT = 1 , DATA_HOGGER = 2 } |
| enum | SSCreatureIds { NPC_RANDOLPH_MOLOCH = 46383 , NPC_LORD_OVERHEAT = 46264 , NPC_HOGGER = 46254 , NPC_WARDEN_THELWATER = 46409 , NPC_MORTIMER_MOLOCH = 46482 } |
Functions | |
| template<class AI , class T > | |
| AI * | GetStormwindStockadeAI (T *obj) |
Variables | |
| uint32 const | EncounterCount = 3 |
| #define DataHeader "SS" |
Definition at line 24 of file the_stockade.h.
| #define RegisterStormwindStockadesAI | ( | AI | ) | RegisterCreatureAIWithFactory(AI, GetStormwindStockadeAI) |
Definition at line 50 of file the_stockade.h.
| #define StormwindStockadeScriptName "instance_the_stockade" |
Definition at line 23 of file the_stockade.h.
| enum SSCreatureIds |
| Enumerator | |
|---|---|
| NPC_RANDOLPH_MOLOCH | |
| NPC_LORD_OVERHEAT | |
| NPC_HOGGER | |
| NPC_WARDEN_THELWATER | |
| NPC_MORTIMER_MOLOCH | |
Definition at line 35 of file the_stockade.h.
| enum SSDataTypes |
| Enumerator | |
|---|---|
| DATA_RANDOLPH_MOLOCH | |
| DATA_LORD_OVERHEAT | |
| DATA_HOGGER | |
Definition at line 28 of file the_stockade.h.
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inline |
Definition at line 45 of file the_stockade.h.
| uint32 const EncounterCount = 3 |
Definition at line 26 of file the_stockade.h.