TrinityCore
the_stockade.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef THE_STOCKADE_H
19#define THE_STOCKADE_H
20
21#include "CreatureAIImpl.h"
22
23#define StormwindStockadeScriptName "instance_the_stockade"
24#define DataHeader "SS"
25
27
29{
32 DATA_HOGGER = 2
33};
34
36{
39 NPC_HOGGER = 46254,
42};
43
44template<typename AI>
45inline AI* GetStormwindStockadeAI(Creature* creature)
46{
47 return GetInstanceAI<AI>(creature, StormwindStockadeScriptName);
48}
49
50#define RegisterStormwindStockadesAI(AI) RegisterCreatureAIWithFactory(AI, GetStormwindStockadeAI)
51
52#endif
uint32_t uint32
Definition: Define.h:142
SSDataTypes
Definition: the_stockade.h:29
@ DATA_LORD_OVERHEAT
Definition: the_stockade.h:31
@ DATA_HOGGER
Definition: the_stockade.h:32
@ DATA_RANDOLPH_MOLOCH
Definition: the_stockade.h:30
uint32 const EncounterCount
Definition: the_stockade.h:26
AI * GetStormwindStockadeAI(Creature *creature)
Definition: the_stockade.h:45
SSCreatureIds
Definition: the_stockade.h:36
@ NPC_LORD_OVERHEAT
Definition: the_stockade.h:38
@ NPC_WARDEN_THELWATER
Definition: the_stockade.h:40
@ NPC_HOGGER
Definition: the_stockade.h:39
@ NPC_RANDOLPH_MOLOCH
Definition: the_stockade.h:37
@ NPC_MORTIMER_MOLOCH
Definition: the_stockade.h:41
#define StormwindStockadeScriptName
Definition: the_stockade.h:23