TrinityCore
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the_stockade.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef THE_STOCKADE_H
19#define THE_STOCKADE_H
20
21#include "CreatureAIImpl.h"
22
23#define StormwindStockadeScriptName "instance_the_stockade"
24#define DataHeader "SS"
25
27
34
43
44template <class AI, class T>
45inline AI* GetStormwindStockadeAI(T* obj)
46{
47 return GetInstanceAI<AI>(obj, StormwindStockadeScriptName);
48}
49
50#define RegisterStormwindStockadesAI(AI) RegisterCreatureAIWithFactory(AI, GetStormwindStockadeAI)
51
52#endif
uint32_t uint32
Definition Define.h:154
SSDataTypes
@ DATA_LORD_OVERHEAT
@ DATA_HOGGER
@ DATA_RANDOLPH_MOLOCH
uint32 const EncounterCount
AI * GetStormwindStockadeAI(T *obj)
SSCreatureIds
@ NPC_LORD_OVERHEAT
@ NPC_WARDEN_THELWATER
@ NPC_HOGGER
@ NPC_RANDOLPH_MOLOCH
@ NPC_MORTIMER_MOLOCH
#define StormwindStockadeScriptName