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TrinityCore
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#include <DB2Structure.h>
Definition at line 84 of file DB2Structure.h.
| uint32 AdventureMapPOIEntry::AreaTableID |
Definition at line 98 of file DB2Structure.h.
| LocalizedString AdventureMapPOIEntry::Description |
Definition at line 88 of file DB2Structure.h.
| uint32 AdventureMapPOIEntry::ID |
Definition at line 86 of file DB2Structure.h.
| uint32 AdventureMapPOIEntry::LfgDungeonID |
Definition at line 93 of file DB2Structure.h.
| int32 AdventureMapPOIEntry::MapID |
Definition at line 97 of file DB2Structure.h.
| uint32 AdventureMapPOIEntry::PlayerConditionID |
Definition at line 91 of file DB2Structure.h.
| uint32 AdventureMapPOIEntry::QuestID |
Definition at line 92 of file DB2Structure.h.
| int32 AdventureMapPOIEntry::RewardItemID |
Definition at line 94 of file DB2Structure.h.
| LocalizedString AdventureMapPOIEntry::Title |
Definition at line 87 of file DB2Structure.h.
| int8 AdventureMapPOIEntry::Type |
Definition at line 90 of file DB2Structure.h.
| uint32 AdventureMapPOIEntry::UiTextureAtlasMemberID |
Definition at line 95 of file DB2Structure.h.
| uint32 AdventureMapPOIEntry::UiTextureKitID |
Definition at line 96 of file DB2Structure.h.
| DBCPosition2D AdventureMapPOIEntry::WorldPosition |
Definition at line 89 of file DB2Structure.h.