TrinityCore
|
#include <Map.h>
Classes | |
struct | LightOverride |
Public Member Functions | |
ZoneDynamicInfo () | |
Public Attributes | |
uint32 | MusicId |
std::unique_ptr< Weather > | DefaultWeather |
WeatherState | WeatherId |
float | Intensity |
std::vector< LightOverride > | LightOverrides |
std::vector<LightOverride> ZoneDynamicInfo::LightOverrides |
WeatherState ZoneDynamicInfo::WeatherId |