#include <Map.h>
Definition at line 147 of file Map.h.
◆ AreaLightId
| uint32 ZoneDynamicInfo::LightOverride::AreaLightId |
◆ OverrideLightId
| uint32 ZoneDynamicInfo::LightOverride::OverrideLightId |
◆ TransitionMilliseconds
| uint32 ZoneDynamicInfo::LightOverride::TransitionMilliseconds |
The documentation for this struct was generated from the following file: