![]() |
TrinityCore
|
#include <DB2Structure.h>
Public Attributes | |
| uint32 | ID |
| uint32 | UiMapArtID |
| uint16 | TextureWidth |
| uint16 | TextureHeight |
| int32 | OffsetX |
| int32 | OffsetY |
| int32 | HitRectTop |
| int32 | HitRectBottom |
| int32 | HitRectLeft |
| int32 | HitRectRight |
| uint32 | PlayerConditionID |
| int32 | Flags |
| std::array< uint32, MAX_WORLD_MAP_OVERLAY_AREA_IDX > | AreaID |
Definition at line 5129 of file DB2Structure.h.
| std::array<uint32, MAX_WORLD_MAP_OVERLAY_AREA_IDX> WorldMapOverlayEntry::AreaID |
Definition at line 5143 of file DB2Structure.h.
Referenced by CriteriaMgr::LoadCriteriaList(), and CriteriaHandler::RequirementsSatisfied().
| int32 WorldMapOverlayEntry::Flags |
Definition at line 5142 of file DB2Structure.h.
| int32 WorldMapOverlayEntry::HitRectBottom |
Definition at line 5138 of file DB2Structure.h.
| int32 WorldMapOverlayEntry::HitRectLeft |
Definition at line 5139 of file DB2Structure.h.
| int32 WorldMapOverlayEntry::HitRectRight |
Definition at line 5140 of file DB2Structure.h.
| int32 WorldMapOverlayEntry::HitRectTop |
Definition at line 5137 of file DB2Structure.h.
| uint32 WorldMapOverlayEntry::ID |
Definition at line 5131 of file DB2Structure.h.
| int32 WorldMapOverlayEntry::OffsetX |
Definition at line 5135 of file DB2Structure.h.
| int32 WorldMapOverlayEntry::OffsetY |
Definition at line 5136 of file DB2Structure.h.
| uint32 WorldMapOverlayEntry::PlayerConditionID |
Definition at line 5141 of file DB2Structure.h.
| uint16 WorldMapOverlayEntry::TextureHeight |
Definition at line 5134 of file DB2Structure.h.
| uint16 WorldMapOverlayEntry::TextureWidth |
Definition at line 5133 of file DB2Structure.h.
| uint32 WorldMapOverlayEntry::UiMapArtID |
Definition at line 5132 of file DB2Structure.h.