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TrinityCore
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#include <Loot.h>
Classes | |
| struct | ResultValue |
Public Types | |
| typedef std::vector< ResultValue > | OrderedStorage |
Public Member Functions | |
| void | Add (Item *item, uint8 count, LootType lootType, uint32 dungeonEncounterId) |
| OrderedStorage::const_iterator | begin () const |
| OrderedStorage::const_iterator | end () const |
Public Attributes | |
| OrderedStorage | _byOrder |
| std::unordered_map< Item *, OrderedStorage::size_type > | _byItem |
| typedef std::vector<ResultValue> AELootResult::OrderedStorage |
Definition at line 1240 of file Loot.cpp.
References _byItem, _byOrder, AELootResult::ResultValue::count, AELootResult::ResultValue::dungeonEncounterId, AELootResult::ResultValue::item, and AELootResult::ResultValue::lootType.
Referenced by WorldSession::HandleLootMasterGiveOpcode(), and Player::StoreLootItem().
| AELootResult::OrderedStorage::const_iterator AELootResult::begin | ( | ) | const |
| AELootResult::OrderedStorage::const_iterator AELootResult::end | ( | ) | const |
| std::unordered_map<Item*, OrderedStorage::size_type> AELootResult::_byItem |
| OrderedStorage AELootResult::_byOrder |