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TrinityCore
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#include "ScriptMgr.h"#include "InstanceScript.h"#include "ScriptedCreature.h"#include "violet_hold.h"
Include dependency graph for boss_zuramat.cpp:Go to the source code of this file.
Classes | |
| struct | boss_zuramat |
| struct | npc_void_sentry |
| class | achievement_void_dance |
Enumerations | |
| enum | Spells { SPELL_SHROUD_OF_DARKNESS = 54524 , SPELL_SUMMON_VOID_SENTRY = 54369 , SPELL_VOID_SHIFT = 54361 , SPELL_VOID_SHIFTED = 54343 , SPELL_ZURAMAT_ADD = 54341 , SPELL_ZURAMAT_ADD_2 = 54342 , SPELL_ZURAMAT_ADD_DUMMY = 54351 , SPELL_SUMMON_VOID_SENTRY_BALL = 58650 } |
| enum | Yells { SAY_AGGRO = 0 , SAY_SLAY = 1 , SAY_DEATH = 2 , SAY_SPAWN = 3 , SAY_SHIELD = 4 , SAY_WHISPER = 5 } |
| enum | Misc { ACTION_DESPAWN_VOID_SENTRY_BALL = 1 , DATA_VOID_DANCE = 2153 } |
Functions | |
| void | AddSC_boss_zuramat () |
| enum Misc |
| Enumerator | |
|---|---|
| ACTION_DESPAWN_VOID_SENTRY_BALL | |
| DATA_VOID_DANCE | |
Definition at line 45 of file boss_zuramat.cpp.
| enum Spells |
| Enumerator | |
|---|---|
| SPELL_SHROUD_OF_DARKNESS | |
| SPELL_SUMMON_VOID_SENTRY | |
| SPELL_VOID_SHIFT | |
| SPELL_VOID_SHIFTED | |
| SPELL_ZURAMAT_ADD | |
| SPELL_ZURAMAT_ADD_2 | |
| SPELL_ZURAMAT_ADD_DUMMY | |
| SPELL_SUMMON_VOID_SENTRY_BALL | |
Definition at line 23 of file boss_zuramat.cpp.
| enum Yells |
| Enumerator | |
|---|---|
| SAY_AGGRO | |
| SAY_SLAY | |
| SAY_DEATH | |
| SAY_SPAWN | |
| SAY_SHIELD | |
| SAY_WHISPER | |
Definition at line 35 of file boss_zuramat.cpp.
| void AddSC_boss_zuramat | ( | ) |