TrinityCore
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#include <Corpse.h>
Public Member Functions | |
ValuesUpdateForPlayerWithMaskSender (Corpse const *owner) | |
void | operator() (Player const *player) const |
Public Attributes | |
Corpse const * | Owner |
UF::ObjectData::Base | ObjectMask |
UF::CorpseData::Base | CorpseMask |
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inlineexplicit |
void Corpse::ValuesUpdateForPlayerWithMaskSender::operator() | ( | Player const * | player | ) | const |
UF::CorpseData::Base Corpse::ValuesUpdateForPlayerWithMaskSender::CorpseMask |
UF::ObjectData::Base Corpse::ValuesUpdateForPlayerWithMaskSender::ObjectMask |
Corpse const* Corpse::ValuesUpdateForPlayerWithMaskSender::Owner |