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TrinityCore
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Functions | |
| TC_GAME_API void | Trigger (uint32 gameEventId, WorldObject *source, WorldObject *target) |
| TC_GAME_API void | TriggerForPlayer (uint32 gameEventId, Player *source) |
| TC_GAME_API void | TriggerForMap (uint32 gameEventId, Map *map, WorldObject *source=nullptr, WorldObject *target=nullptr) |
| void GameEvents::Trigger | ( | uint32 | gameEventId, |
| WorldObject * | source, | ||
| WorldObject * | target | ||
| ) |
Definition at line 28 of file GameEventSender.cpp.
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Here is the caller graph for this function:| void GameEvents::TriggerForMap | ( | uint32 | gameEventId, |
| Map * | map, | ||
| WorldObject * | source = nullptr, |
||
| WorldObject * | target = nullptr |
||
| ) |
Definition at line 69 of file GameEventSender.cpp.
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Here is the caller graph for this function:Definition at line 54 of file GameEventSender.cpp.
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