TrinityCore
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GameEvents Namespace Reference

Functions

TC_GAME_API void Trigger (uint32 gameEventId, WorldObject *source, WorldObject *target)
 
TC_GAME_API void TriggerForPlayer (uint32 gameEventId, Player *source)
 
TC_GAME_API void TriggerForMap (uint32 gameEventId, Map *map, WorldObject *source=nullptr, WorldObject *target=nullptr)
 

Function Documentation

◆ Trigger()

◆ TriggerForMap()

void GameEvents::TriggerForMap ( uint32  gameEventId,
Map *  map,
WorldObject *  source = nullptr,
WorldObject *  target = nullptr 
)

◆ TriggerForPlayer()