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TrinityCore
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#include <IdleMovementGenerator.h>
Inheritance diagram for AssistanceDistractMovementGenerator:Public Member Functions | |
| AssistanceDistractMovementGenerator (uint32 timer, float orientation) | |
| void | Finalize (Unit *, bool, bool) override |
| MovementGeneratorType | GetMovementGeneratorType () const override |
Public Member Functions inherited from DistractMovementGenerator | |
| DistractMovementGenerator (uint32 timer, float orientation) | |
| bool | Initialize (Unit *) override |
| bool | Reset (Unit *) override |
| bool | Update (Unit *, uint32) override |
| void | Deactivate (Unit *) override |
| void | Finalize (Unit *, bool, bool) override |
| MovementGeneratorType | GetMovementGeneratorType () const override |
Public Member Functions inherited from MovementGenerator | |
| MovementGenerator () | |
| MovementGenerator (MovementGenerator const &)=delete | |
| MovementGenerator (MovementGenerator &&)=delete | |
| MovementGenerator & | operator= (MovementGenerator const &)=delete |
| MovementGenerator & | operator= (MovementGenerator &&)=delete |
| virtual | ~MovementGenerator () |
| virtual void | UnitSpeedChanged () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Additional Inherited Members | |
Public Attributes inherited from MovementGenerator | |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
| Scripting::v2::ActionResultSetter< MovementStopReason > | ScriptResult |
Protected Member Functions inherited from MovementGenerator | |
| void | SetScriptResult (MovementStopReason reason) |
Definition at line 83 of file IdleMovementGenerator.h.
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explicit |
Definition at line 237 of file IdleMovementGenerator.cpp.
References MOTION_PRIORITY_NORMAL, and MovementGenerator::Priority.
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overridevirtual |
Implements MovementGenerator.
Definition at line 242 of file IdleMovementGenerator.cpp.
References MovementGenerator::AddFlag(), BaseEntity::GetTypeId(), MovementGenerator::HasFlag(), MOVEMENTGENERATOR_FLAG_FINALIZED, MOVEMENTGENERATOR_FLAG_INFORM_ENABLED, REACT_AGGRESSIVE, Creature::SetReactState(), Object::ToCreature(), and TYPEID_UNIT.
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overridevirtual |
Implements MovementGenerator.
Definition at line 250 of file IdleMovementGenerator.cpp.
References ASSISTANCE_DISTRACT_MOTION_TYPE.