void AddSC_boss_houndmaster_loksey()
@ SPELL_SUMMON_SCARLET_HOUND
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void Repeat(Milliseconds time)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
bool HealthBelowPct(int32 pct) const
@ DATA_HOUNDMASTER_LOKSEY
#define RegisterScarletMonasteryCreatureAI(ai)
void JustEngagedWith(Unit *who) override
boss_houndmaster_loksey(Creature *creature)
void ExecuteEvent(uint32 eventId) override