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TrinityCore
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#include <BattlegroundPackets.h>
Inheritance diagram for WorldPackets::Battleground::BattlefieldStatusActive:Public Member Functions | |
| BattlefieldStatusActive () | |
| WorldPacket const * | Write () override |
Public Member Functions inherited from WorldPackets::ServerPacket | |
| ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT) | |
| void | Read () final |
| void | Clear () |
| WorldPacket && | Move () |
| void | ShrinkToFit () |
| OpcodeServer | GetOpcode () const |
Public Member Functions inherited from WorldPackets::Packet | |
| Packet (WorldPacket &&worldPacket) | |
| virtual | ~Packet ()=default |
| Packet (Packet const &right)=delete | |
| Packet & | operator= (Packet const &right)=delete |
| WorldPacket const * | GetRawPacket () const |
| size_t | GetSize () const |
| ConnectionType | GetConnection () const |
Public Attributes | |
| BattlefieldStatusHeader | Hdr |
| uint32 | ShutdownTimer = 0 |
| int8 | ArenaFaction = 0 |
| bool | LeftEarly = false |
| bool | Brawl = false |
| uint32 | StartTimer = 0 |
| uint32 | Mapid = 0 |
Additional Inherited Members | |
Protected Attributes inherited from WorldPackets::Packet | |
| WorldPacket | _worldPacket |
Definition at line 202 of file BattlegroundPackets.h.
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inlineexplicit |
Definition at line 205 of file BattlegroundPackets.h.
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overridevirtual |
Implements WorldPackets::Packet.
Definition at line 211 of file BattlegroundPackets.cpp.
Here is the call graph for this function:
Here is the caller graph for this function:| int8 WorldPackets::Battleground::BattlefieldStatusActive::ArenaFaction = 0 |
Definition at line 211 of file BattlegroundPackets.h.
| bool WorldPackets::Battleground::BattlefieldStatusActive::Brawl = false |
Definition at line 213 of file BattlegroundPackets.h.
| BattlefieldStatusHeader WorldPackets::Battleground::BattlefieldStatusActive::Hdr |
Definition at line 209 of file BattlegroundPackets.h.
| bool WorldPackets::Battleground::BattlefieldStatusActive::LeftEarly = false |
Definition at line 212 of file BattlegroundPackets.h.
| uint32 WorldPackets::Battleground::BattlefieldStatusActive::Mapid = 0 |
Definition at line 215 of file BattlegroundPackets.h.
| uint32 WorldPackets::Battleground::BattlefieldStatusActive::ShutdownTimer = 0 |
Definition at line 210 of file BattlegroundPackets.h.
| uint32 WorldPackets::Battleground::BattlefieldStatusActive::StartTimer = 0 |
Definition at line 214 of file BattlegroundPackets.h.