TrinityCore
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AzeriteEmpoweredItem.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef AzeriteEmpoweredItem_h__
19#define AzeriteEmpoweredItem_h__
20
21#include "Item.h"
22
24{
25public:
27
28 bool Create(ObjectGuid::LowType guidlow, uint32 itemId, ItemContext context, Player const* owner) override;
29
30 void SaveToDB(CharacterDatabaseTransaction trans) override;
31 void LoadAzeriteEmpoweredItemData(Player const* owner, AzeriteEmpoweredItemData& azeriteEmpoweredItem);
33 void DeleteFromDB(CharacterDatabaseTransaction trans) override;
34
35 uint32 GetRequiredAzeriteLevelForTier(uint32 tier) const;
36 int32 GetTierForAzeritePower(Classes playerClass, int32 azeritePowerId) const;
37 int32 GetMaxAzeritePowerTier() const { return m_maxTier; }
38
39 uint32 GetSelectedAzeritePower(int32 tier) const { return uint32(m_azeriteEmpoweredItemData->Selections[uint32(tier)]); }
40 void SetSelectedAzeritePower(int32 tier, int32 azeritePowerId);
41 void ClearSelectedAzeritePowers();
42
43 int64 GetRespecCost() const;
44
45protected:
46 void BuildValuesCreate(UF::UpdateFieldFlag flags, ByteBuffer& data, Player const* target) const override;
47 void BuildValuesUpdate(UF::UpdateFieldFlag flags, ByteBuffer& data, Player const* target) const override;
48 void ClearValuesChangesMask() override;
49
50public:
51 void BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::ObjectData::Mask const& requestedObjectMask, UF::ItemData::Mask const& requestedItemMask,
52 UF::AzeriteEmpoweredItemData::Mask const& requestedAzeriteEmpoweredItemMask, Player const* target, bool ignoreNestedChangesMask) const;
53
54 struct ValuesUpdateForPlayerWithMaskSender // sender compatible with MessageDistDeliverer
55 {
56 explicit ValuesUpdateForPlayerWithMaskSender(AzeriteEmpoweredItem const* owner) : Owner(owner), IgnoreNestedChangesMask(false) { }
57
63
64 void operator()(Player const* player) const;
65 };
66
68
69private:
70 void InitAzeritePowerData();
71 std::vector<AzeritePowerSetMemberEntry const*> const* m_azeritePowers;
73};
74
75#endif // AzeriteEmpoweredItem_h__
ItemContext
Definition DBCEnums.h:1315
SQLTransaction< CharacterDatabaseConnection > CharacterDatabaseTransaction
#define TC_GAME_API
Definition Define.h:129
int64_t int64
Definition Define.h:149
int32_t int32
Definition Define.h:150
uint32_t uint32
Definition Define.h:154
uint16 flags
@ TYPEID_AZERITE_EMPOWERED_ITEM
Definition ObjectGuid.h:41
Classes
UF::UpdateField< UF::AzeriteEmpoweredItemData, int32(WowCS::EntityFragment::CGObject), TYPEID_AZERITE_EMPOWERED_ITEM > m_azeriteEmpoweredItemData
int32 GetMaxAzeritePowerTier() const
uint32 GetSelectedAzeritePower(int32 tier) const
std::vector< AzeritePowerSetMemberEntry const * > const * m_azeritePowers
Definition Item.h:179
void BuildValuesUpdateForPlayerWithMask(UpdateData *data, UF::ObjectData::Mask const &requestedObjectMask, UF::ItemData::Mask const &requestedItemMask, Player const *target, bool ignoreNestedChangesMask) const
Definition Item.cpp:1836
virtual void SaveToDB(CharacterDatabaseTransaction trans)
Definition Item.cpp:639
void ClearValuesChangesMask() override
Definition Item.cpp:1877
virtual bool Create(ObjectGuid::LowType guidlow, uint32 itemId, ItemContext context, Player const *owner)
Definition Item.cpp:510
void BuildValuesUpdate(UF::UpdateFieldFlag flags, ByteBuffer &data, Player const *target) const override
Definition Item.cpp:1813
void BuildValuesCreate(UF::UpdateFieldFlag flags, ByteBuffer &data, Player const *target) const override
Definition Item.cpp:1807
static void DeleteFromDB(CharacterDatabaseTransaction trans, ObjectGuid::LowType itemGuid)
Definition Item.cpp:1180
uint64 LowType
Definition ObjectGuid.h:321
UpdateFieldFlag
Definition UpdateField.h:37
ValuesUpdateForPlayerWithMaskSender(AzeriteEmpoweredItem const *owner)