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TrinityCore
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#include "icecrown_citadel.h"#include "GameObject.h"#include "GameObjectAI.h"#include "InstanceScript.h"#include "Player.h"#include "ScriptedGossip.h"#include "ScriptMgr.h"#include "SpellScript.h"#include "VehicleDefines.h"
Include dependency graph for go_icecrown_citadel_teleport.cpp:Go to the source code of this file.
Classes | |
| struct | icecrown_citadel_teleport |
| class | at_frozen_throne_teleport |
| class | spell_icc_teleport_check |
Functions | |
| void | AddSC_icecrown_citadel_teleport () |
Variables | |
| static constexpr std::array< uint32, 7 > | TeleportSpells |
| void AddSC_icecrown_citadel_teleport | ( | ) |
Definition at line 111 of file go_icecrown_citadel_teleport.cpp.
References GetIcecrownCitadelAI(), RegisterGameObjectAIWithFactory, and RegisterSpellScript.
Referenced by AddNorthrendScripts().
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staticconstexpr |
Definition at line 28 of file go_icecrown_citadel_teleport.cpp.
Referenced by icecrown_citadel_teleport::OnGossipSelect().