TrinityCore
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#include "AuctionHouseBot.h"
#include "AuctionHouseBotBuyer.h"
#include "AuctionHouseBotSeller.h"
#include "Config.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "GameTime.h"
#include "Item.h"
#include "Log.h"
#include "SmartEnum.h"
#include "World.h"
Go to the source code of this file.
Variables | |
constexpr uint32 | AuctionHouseIds [MAX_AUCTION_HOUSE_TYPE] = { 1, 2, 6 } |
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constexpr |
Definition at line 30 of file AuctionHouseBot.cpp.