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TrinityCore
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#include "CreatureAIImpl.h"
Go to the source code of this file.
Macros | |
#define | DataHeader "KingsRest" |
#define | KingsRestScriptName "instance_kings_rest" |
#define | RegisterKingsRestCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetKingsRestAI) |
Enumerations | |
enum | KingsRestDataTypes { DATA_GOLDEN_SERPENT = 0 , DATA_MCHIMBA_THE_EMBALMER , DATA_COUNCIL_OF_TRIBES , DATA_KING_DAZAR , DATA_AKAALI_THE_CONQUEROR , DATA_ZANAZAL_THE_WISE , DATA_KULA_THE_BUTCHER , DATA_KINGS_REST_INTRO_DOOR , DATA_KINGS_REST_LIQUID_POOL } |
enum | KingsRestCreatureIds { BOSS_GOLDEN_SERPENT = 135322 , BOSS_AKAALI_THE_CONQUEROR = 135470 , BOSS_ZANAZAL_THE_WISE = 135472 , BOSS_KULA_THE_BUTCHER = 135475 , BOSS_MCHIMBA_THE_EMBALMER = 134993 , BOSS_KING_DAZAR = 136160 } |
enum | KingsRestGameObjectIds { GO_KINGS_REST_ENTRYWAY_DOOR = 282652 , GO_KINGS_REST_SERPENT_POST_DOOR = 287392 , GO_KINGS_REST_LIQUID_GOLD_POOL = 289347 } |
enum | KingsRestSpawnGroups { SPAWN_GROUP_PRE_FIRST_BOSS = 1255 , SPAWN_GROUP_SERPENT_BOSS = 1256 } |
Functions | |
template<class AI , class T > | |
AI * | GetKingsRestAI (T *obj) |
Variables | |
uint32 const | EncounterCount = 4 |
#define DataHeader "KingsRest" |
Definition at line 23 of file kings_rest.h.
#define KingsRestScriptName "instance_kings_rest" |
Definition at line 24 of file kings_rest.h.
#define RegisterKingsRestCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetKingsRestAI) |
Definition at line 76 of file kings_rest.h.
enum KingsRestCreatureIds |
Enumerator | |
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BOSS_GOLDEN_SERPENT | |
BOSS_AKAALI_THE_CONQUEROR | |
BOSS_ZANAZAL_THE_WISE | |
BOSS_KULA_THE_BUTCHER | |
BOSS_MCHIMBA_THE_EMBALMER | |
BOSS_KING_DAZAR |
Definition at line 46 of file kings_rest.h.
enum KingsRestDataTypes |
Definition at line 28 of file kings_rest.h.
Enumerator | |
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GO_KINGS_REST_ENTRYWAY_DOOR | |
GO_KINGS_REST_SERPENT_POST_DOOR | |
GO_KINGS_REST_LIQUID_GOLD_POOL |
Definition at line 57 of file kings_rest.h.
enum KingsRestSpawnGroups |
Enumerator | |
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SPAWN_GROUP_PRE_FIRST_BOSS | |
SPAWN_GROUP_SERPENT_BOSS |
Definition at line 64 of file kings_rest.h.
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inline |
Definition at line 71 of file kings_rest.h.
uint32 const EncounterCount = 4 |
Definition at line 26 of file kings_rest.h.