TrinityCore
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GuardAI.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef TRINITY_GUARDAI_H
19#define TRINITY_GUARDAI_H
20
21#include "ScriptedCreature.h"
22
23class Creature;
24
26{
27 public:
29
30 static int32 Permissible(Creature const* creature);
31 void UpdateAI(uint32 diff) override;
32 bool CanSeeAlways(WorldObject const* obj) override;
33
34 void EnterEvadeMode(EvadeReason /*why*/) override;
35 void JustDied(Unit* killer) override;
36};
37#endif
#define TC_GAME_API
Definition Define.h:129
int32_t int32
Definition Define.h:150
uint32_t uint32
Definition Define.h:154
EvadeReason
virtual bool CanSeeAlways(WorldObject const *)
Definition CreatureAI.h:232
virtual void JustDied(Unit *)
Definition CreatureAI.h:107
virtual void EnterEvadeMode(EvadeReason why=EvadeReason::Other)
Definition Unit.h:635
ScriptedAI(Creature *creature, uint32 scriptId=0) noexcept
virtual void UpdateAI(uint32 diff) override