TrinityCore
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#include "Define.h"
Go to the source code of this file.
Classes | |
struct | DefaultTargetSelector |
struct | SpellTargetSelector |
struct | NonTankTargetSelector |
struct | PowerUsersSelector |
struct | FarthestTargetSelector |
Enumerations | |
enum class | EvadeReason { NoHostiles , Boundary , NoPath , SequenceBreak , Other } |
enum class | SelectTargetMethod { Random , MaxThreat , MinThreat , MaxDistance , MinDistance } |
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strong |
Enumerator | |
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NoHostiles | |
Boundary | |
NoPath | |
SequenceBreak | |
Other |
Definition at line 29 of file UnitAICommon.h.
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strong |
Enumerator | |
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Random | |
MaxThreat | |
MinThreat | |
MaxDistance | |
MinDistance |
Definition at line 39 of file UnitAICommon.h.