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boss_chrono_lord_deja.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "the_black_morass.h"
+ Include dependency graph for boss_chrono_lord_deja.cpp:

Go to the source code of this file.

Classes

struct  boss_chrono_lord_deja
 

Enumerations

enum  DejaTexts {
  SAY_ENTER = 0 , SAY_BANISH = 1 , SAY_AGGRO = 2 , SAY_SLAY = 3 ,
  SAY_DEATH = 4
}
 
enum  DejaSpells {
  SPELL_ARCANE_BLAST = 31457 , SPELL_TIME_LAPSE = 31467 , SPELL_ARCANE_DISCHARGE = 31472 , SPELL_BANISH_HELPER = 31550 ,
  SPELL_ATTRACTION = 38540 , SPELL_CHANNEL_TRIGGER = 31388 , SPELL_CLOSE_TIME_RIFT = 31322
}
 
enum  DejaEvents {
  EVENT_ARCANE_BLAST = 1 , EVENT_TIME_LAPSE , EVENT_ARCANE_DISCHARGE , EVENT_BANISH_HELPER ,
  EVENT_ATTRACTION
}
 

Functions

void AddSC_boss_chrono_lord_deja ()
 

Enumeration Type Documentation

◆ DejaEvents

enum DejaEvents
Enumerator
EVENT_ARCANE_BLAST 
EVENT_TIME_LAPSE 
EVENT_ARCANE_DISCHARGE 
EVENT_BANISH_HELPER 
EVENT_ATTRACTION 

Definition at line 50 of file boss_chrono_lord_deja.cpp.

◆ DejaSpells

enum DejaSpells
Enumerator
SPELL_ARCANE_BLAST 
SPELL_TIME_LAPSE 
SPELL_ARCANE_DISCHARGE 
SPELL_BANISH_HELPER 
SPELL_ATTRACTION 
SPELL_CHANNEL_TRIGGER 
SPELL_CLOSE_TIME_RIFT 

Definition at line 36 of file boss_chrono_lord_deja.cpp.

◆ DejaTexts

enum DejaTexts
Enumerator
SAY_ENTER 
SAY_BANISH 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 

Definition at line 27 of file boss_chrono_lord_deja.cpp.

Function Documentation

◆ AddSC_boss_chrono_lord_deja()

void AddSC_boss_chrono_lord_deja ( )

Definition at line 149 of file boss_chrono_lord_deja.cpp.

References RegisterBlackMorassCreatureAI.

Referenced by AddKalimdorScripts().