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boss_maleki_the_pallid.cpp File Reference
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "stratholme.h"
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Classes

class  boss_maleki_the_pallid
 
struct  boss_maleki_the_pallid::boss_maleki_the_pallidAI
 

Enumerations

enum  Spells { SPELL_FROSTBOLT = 17503 , SPELL_DRAINLIFE = 20743 , SPELL_DRAIN_MANA = 17243 , SPELL_ICETOMB = 16869 }
 
enum  MalekiEvents { EVENT_FROSTBOLT = 1 , EVENT_DRAINLIFE = 2 , EVENT_DRAIN_MANA = 3 , EVENT_ICETOMB = 4 }
 

Functions

void AddSC_boss_maleki_the_pallid ()
 

Enumeration Type Documentation

◆ MalekiEvents

Enumerator
EVENT_FROSTBOLT 
EVENT_DRAINLIFE 
EVENT_DRAIN_MANA 
EVENT_ICETOMB 

Definition at line 38 of file boss_maleki_the_pallid.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_FROSTBOLT 
SPELL_DRAINLIFE 
SPELL_DRAIN_MANA 
SPELL_ICETOMB 

Definition at line 30 of file boss_maleki_the_pallid.cpp.

Function Documentation

◆ AddSC_boss_maleki_the_pallid()

void AddSC_boss_maleki_the_pallid ( )

Definition at line 108 of file boss_maleki_the_pallid.cpp.

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