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TrinityCore
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Include dependency graph for boss_vectus.cpp:Go to the source code of this file.
Classes | |
| struct | boss_vectus |
Enumerations | |
| enum | VectusTexts { TALK_IDLE = 1 , TALK_IDLE2 = 2 , TALK_IDLE3 = 3 } |
| enum | VectusSpells { SPELL_FIRE_SHIELD = 13377 , SPELL_BLAST_WAVE = 16046 , SPELL_FLAMESTRIKE = 18399 } |
| enum | VectusEvents { EVENT_BLAST_WAVE = 1 , EVENT_FLAMESTRIKE } |
| enum | VectusPaths { PATH_VECTUS_IDLE = 3904400 } |
Functions | |
| void | AddSC_boss_vectus () |
| enum VectusEvents |
| Enumerator | |
|---|---|
| EVENT_BLAST_WAVE | |
| EVENT_FLAMESTRIKE | |
Definition at line 43 of file boss_vectus.cpp.
| enum VectusPaths |
| Enumerator | |
|---|---|
| PATH_VECTUS_IDLE | |
Definition at line 49 of file boss_vectus.cpp.
| enum VectusSpells |
| Enumerator | |
|---|---|
| SPELL_FIRE_SHIELD | |
| SPELL_BLAST_WAVE | |
| SPELL_FLAMESTRIKE | |
Definition at line 33 of file boss_vectus.cpp.
| enum VectusTexts |
| Enumerator | |
|---|---|
| TALK_IDLE | |
| TALK_IDLE2 | |
| TALK_IDLE3 | |
Definition at line 26 of file boss_vectus.cpp.
| void AddSC_boss_vectus | ( | ) |
Definition at line 118 of file boss_vectus.cpp.
References RegisterScholomanceCreatureAI.
Referenced by AddEasternKingdomsScripts().