TrinityCore
boss_vectus.cpp File Reference
#include "scholomance.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
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Classes

class  boss_vectus
 
struct  boss_vectus::boss_vectusAI
 

Enumerations

enum  VectusEmotes { EMOTE_FRENZY = 0 }
 
enum  VectusSpells { SPELL_FLAMESTRIKE = 18399 , SPELL_BLAST_WAVE = 16046 , SPELL_FIRE_SHIELD = 19626 , SPELL_FRENZY = 8269 }
 
enum  VectusEvents { EVENT_FIRE_SHIELD = 1 , EVENT_BLAST_WAVE , EVENT_FRENZY }
 
enum  VectusTalks { TALK_IDLE = 1 , TALK_IDLE2 = 2 , TALK_IDLE3 = 3 }
 
enum  VectusPaths { PATH_VECTUS_IDLE = 3904400 }
 

Functions

void AddSC_boss_vectus ()
 

Enumeration Type Documentation

◆ VectusEmotes

Enumerator
EMOTE_FRENZY 

Definition at line 22 of file boss_vectus.cpp.

◆ VectusEvents

Enumerator
EVENT_FIRE_SHIELD 
EVENT_BLAST_WAVE 
EVENT_FRENZY 

Definition at line 35 of file boss_vectus.cpp.

◆ VectusPaths

Enumerator
PATH_VECTUS_IDLE 

Definition at line 49 of file boss_vectus.cpp.

◆ VectusSpells

Enumerator
SPELL_FLAMESTRIKE 
SPELL_BLAST_WAVE 
SPELL_FIRE_SHIELD 
SPELL_FRENZY 

Definition at line 27 of file boss_vectus.cpp.

◆ VectusTalks

Enumerator
TALK_IDLE 
TALK_IDLE2 
TALK_IDLE3 

Definition at line 42 of file boss_vectus.cpp.

Function Documentation

◆ AddSC_boss_vectus()

void AddSC_boss_vectus ( )

Definition at line 136 of file boss_vectus.cpp.

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