TrinityCore
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Go to the source code of this file.
Classes | |
class | boss_vectus |
struct | boss_vectus::boss_vectusAI |
Enumerations | |
enum | VectusEmotes { EMOTE_FRENZY = 0 } |
enum | VectusSpells { SPELL_FLAMESTRIKE = 18399 , SPELL_BLAST_WAVE = 16046 , SPELL_FIRE_SHIELD = 19626 , SPELL_FRENZY = 8269 } |
enum | VectusEvents { EVENT_FIRE_SHIELD = 1 , EVENT_BLAST_WAVE , EVENT_FRENZY } |
enum | VectusTalks { TALK_IDLE = 1 , TALK_IDLE2 = 2 , TALK_IDLE3 = 3 } |
enum | VectusPaths { PATH_VECTUS_IDLE = 3904400 } |
Functions | |
void | AddSC_boss_vectus () |
enum VectusEmotes |
Enumerator | |
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EMOTE_FRENZY |
Definition at line 22 of file boss_vectus.cpp.
enum VectusEvents |
Enumerator | |
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EVENT_FIRE_SHIELD | |
EVENT_BLAST_WAVE | |
EVENT_FRENZY |
Definition at line 35 of file boss_vectus.cpp.
enum VectusPaths |
Enumerator | |
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PATH_VECTUS_IDLE |
Definition at line 49 of file boss_vectus.cpp.
enum VectusSpells |
Enumerator | |
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SPELL_FLAMESTRIKE | |
SPELL_BLAST_WAVE | |
SPELL_FIRE_SHIELD | |
SPELL_FRENZY |
Definition at line 27 of file boss_vectus.cpp.
enum VectusTalks |
Enumerator | |
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TALK_IDLE | |
TALK_IDLE2 | |
TALK_IDLE3 |
Definition at line 42 of file boss_vectus.cpp.
void AddSC_boss_vectus | ( | ) |