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TrinityCore
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Inheritance diagram for scene_darkmaul_plains_skeleton_army_horde:Public Member Functions | |
| scene_darkmaul_plains_skeleton_army_horde () | |
| void | OnSceneTriggerEvent (Player *player, uint32, SceneTemplate const *, std::string const &triggerName) override |
| void | OnSceneComplete (Player *player, uint32, SceneTemplate const *) override |
Public Member Functions inherited from SceneScript | |
| ~SceneScript () | |
| virtual void | OnSceneStart (Player *player, uint32 sceneInstanceID, SceneTemplate const *sceneTemplate) |
| virtual void | OnSceneCancel (Player *player, uint32 sceneInstanceID, SceneTemplate const *sceneTemplate) |
Public Member Functions inherited from ScriptObject | |
| ScriptObject (ScriptObject const &right)=delete | |
| ScriptObject (ScriptObject &&right)=delete | |
| ScriptObject & | operator= (ScriptObject const &right)=delete |
| ScriptObject & | operator= (ScriptObject &&right)=delete |
| std::string const & | GetName () const |
Additional Inherited Members | |
Protected Member Functions inherited from SceneScript | |
| SceneScript (char const *name) noexcept | |
Protected Member Functions inherited from ScriptObject | |
| ScriptObject (char const *name) noexcept | |
| virtual | ~ScriptObject () |
Definition at line 6469 of file zone_exiles_reach.cpp.
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inline |
Definition at line 6472 of file zone_exiles_reach.cpp.
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inlineoverridevirtual |
Reimplemented from SceneScript.
Definition at line 6497 of file zone_exiles_reach.cpp.
References WorldObject::CastSpell(), and SPELL_UPDATE_PHASE_SHIFT.
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inlineoverridevirtual |
Reimplemented from SceneScript.
Definition at line 6474 of file zone_exiles_reach.cpp.
References WorldObject::CastSpell(), CONVERSATION_RE_DEATHER_EXPLODE, Conversation::CreateConversation(), BaseEntity::GetGUID(), Player::GetQuestObjectiveData(), OBJECTIVE_RE_DEATHER_CADAVERS_KILLED, QUEST_RE_DEATHER, RE_DEATHER_CADAVERS_KILLED_MAX, SPELL_ENHANCED_BOAR_CHARGE_CONVO, SPELL_ENHANCED_BOAR_KILL_CREDIT, SPELL_ENHANCED_BOAR_PING_VEHICLE, SPELL_RE_DEATHER_ROUGH_LANDING_DNT, and SPELL_RE_DEATHER_TEMP_OBJECTIVE_CHECK.