TrinityCore
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SpellReagentsEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
int32 SpellID
 
std::array< int32, MAX_SPELL_REAGENTS > Reagent
 
std::array< int16, MAX_SPELL_REAGENTS > ReagentCount
 
std::array< int16, MAX_SPELL_REAGENTS > ReagentRecraftCount
 
std::array< uint8, MAX_SPELL_REAGENTS > ReagentSource
 

Detailed Description

Definition at line 4142 of file DB2Structure.h.

Member Data Documentation

◆ ID

uint32 SpellReagentsEntry::ID

Definition at line 4144 of file DB2Structure.h.

◆ Reagent

std::array<int32, MAX_SPELL_REAGENTS> SpellReagentsEntry::Reagent

Definition at line 4146 of file DB2Structure.h.

◆ ReagentCount

std::array<int16, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentCount

Definition at line 4147 of file DB2Structure.h.

◆ ReagentRecraftCount

std::array<int16, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentRecraftCount

Definition at line 4148 of file DB2Structure.h.

◆ ReagentSource

std::array<uint8, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentSource

Definition at line 4149 of file DB2Structure.h.

◆ SpellID

int32 SpellReagentsEntry::SpellID

Definition at line 4145 of file DB2Structure.h.


The documentation for this struct was generated from the following file: