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TrinityCore
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#include <DB2Structure.h>
Public Attributes | |
uint32 | ID |
int32 | SpellID |
std::array< int32, MAX_SPELL_REAGENTS > | Reagent |
std::array< int16, MAX_SPELL_REAGENTS > | ReagentCount |
std::array< int16, MAX_SPELL_REAGENTS > | ReagentRecraftCount |
std::array< uint8, MAX_SPELL_REAGENTS > | ReagentSource |
Definition at line 3963 of file DB2Structure.h.
uint32 SpellReagentsEntry::ID |
Definition at line 3965 of file DB2Structure.h.
std::array<int32, MAX_SPELL_REAGENTS> SpellReagentsEntry::Reagent |
Definition at line 3967 of file DB2Structure.h.
std::array<int16, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentCount |
Definition at line 3968 of file DB2Structure.h.
std::array<int16, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentRecraftCount |
Definition at line 3969 of file DB2Structure.h.
std::array<uint8, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentSource |
Definition at line 3970 of file DB2Structure.h.
int32 SpellReagentsEntry::SpellID |
Definition at line 3966 of file DB2Structure.h.