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TrinityCore
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#include <DB2Structure.h>
Public Attributes | |
| uint32 | ID |
| int32 | SpellID |
| std::array< int32, MAX_SPELL_REAGENTS > | Reagent |
| std::array< int16, MAX_SPELL_REAGENTS > | ReagentCount |
| std::array< int16, MAX_SPELL_REAGENTS > | ReagentRecraftCount |
| std::array< uint8, MAX_SPELL_REAGENTS > | ReagentSource |
Definition at line 4142 of file DB2Structure.h.
| uint32 SpellReagentsEntry::ID |
Definition at line 4144 of file DB2Structure.h.
| std::array<int32, MAX_SPELL_REAGENTS> SpellReagentsEntry::Reagent |
Definition at line 4146 of file DB2Structure.h.
| std::array<int16, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentCount |
Definition at line 4147 of file DB2Structure.h.
| std::array<int16, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentRecraftCount |
Definition at line 4148 of file DB2Structure.h.
| std::array<uint8, MAX_SPELL_REAGENTS> SpellReagentsEntry::ReagentSource |
Definition at line 4149 of file DB2Structure.h.
| int32 SpellReagentsEntry::SpellID |
Definition at line 4145 of file DB2Structure.h.